This section presents some applications developed with the OpenInterface framework. The applications illustrate the power and benefits of the OI framework and highlight the variety of interaction modalities handled by the OI framework.
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Devices: WiiMote, Wiisoft (interface-Z) The demonstration shows the usage of various compositions of interaction modalities in the application context of a multimodal slide viewer. The user’s tasks are: (change slide) and (zoom on a point). The modalities include using the Wiimote and the Wiisoft (interface-Z) to change the slides or to zoom on a point .
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Devices: WiiMote, iPhone Using the OIDE for dynamically running components, the demonstration shows the usage of various interaction modalities in the application context of a multimodal game (ArkanOI) The user’s tasks are: (move right/left) and (change puck angle). The modalities include using the Wiimote and the iPhone to control the pucks .
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Speedy Copter (Arcadia design) Devices: Shake The demonstration presents the game Speedy Copter. The goal is to fly a helicopter in a virtual city. Several modalities for steering the helicopter have been explored using the OpenInterface framework. In the video we show how the player can use the SHAKE device sensor for steering the helicopter, by tilting the SHAKE. Vibrotactile feedback is employed when the helicopter is touching a building.
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